04-25-2021, 06:01 PM
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The method of hunting used by the komodo monitor was both lazy and patient, depending on how one chose to view it. A bite administered, and the prey was allowed to flee and run away. Toxins would kill, and the monitor could take their precious time slowly tracking it down. If they caught up, and the prey had yet to fall victim? More biting, for weakened prey was easier to slay than ones full of energy. To kill out of sight, and then meander over once their meal had already died; and true it would be, to say that the longer waiting meant a more rancid meal that would not need to be contended for by other predators.
Simple brain, powered by association. Anthemtalon associated speech with those that were not prey. If they spoke, he'd find something else to munch on. Rotten meals forgotten or simply not eaten could not speak, and so the lizard repeatedly helped himself to things that were long past what was considered edible by those he lived amongst. A walking garbage disposal for rotten food, or disgusting food; Anthemtalon certainly did not discriminate when it came to a free meal. The less work he had to do, the more nap time he had! Lazy indeed, for while the cold served as an excuse it did not explain sleeping even when his body had long since reached a temperature pleasant to him.
The smell of food brought Anthemtalon over, heaving himself along. Tongue flickering from his mouth rapidly (doing nothing to help the issue of saliva dribbling when his mouth opened while he tracked), trying to narrow down what it was. One dead, more alive? Confusing it was, but it was not pondered over. Was this another snack crafting 'experiment'? Tongue flicked again, jaw settling. Probably. The lizard heaved closer, grumbling out a noise of greeting. "Snack?" The komodo monitor asked once he drew close, eyeing the dead mouse without so much as a glance given to the other two unwilling test subjects. "Snack?" The term repeated, head tipping and more unwilling spit dribbling forth. Food was food, regardless of how it happened to die, right? At least Anthemtalon had the courtesy to ask before snapping up random food; unlike Ruven's poor sandwich from not too long ago.
Simple brain, powered by association. Anthemtalon associated speech with those that were not prey. If they spoke, he'd find something else to munch on. Rotten meals forgotten or simply not eaten could not speak, and so the lizard repeatedly helped himself to things that were long past what was considered edible by those he lived amongst. A walking garbage disposal for rotten food, or disgusting food; Anthemtalon certainly did not discriminate when it came to a free meal. The less work he had to do, the more nap time he had! Lazy indeed, for while the cold served as an excuse it did not explain sleeping even when his body had long since reached a temperature pleasant to him.
The smell of food brought Anthemtalon over, heaving himself along. Tongue flickering from his mouth rapidly (doing nothing to help the issue of saliva dribbling when his mouth opened while he tracked), trying to narrow down what it was. One dead, more alive? Confusing it was, but it was not pondered over. Was this another snack crafting 'experiment'? Tongue flicked again, jaw settling. Probably. The lizard heaved closer, grumbling out a noise of greeting. "Snack?" The komodo monitor asked once he drew close, eyeing the dead mouse without so much as a glance given to the other two unwilling test subjects. "Snack?" The term repeated, head tipping and more unwilling spit dribbling forth. Food was food, regardless of how it happened to die, right? At least Anthemtalon had the courtesy to ask before snapping up random food; unlike Ruven's poor sandwich from not too long ago.
ANTHEMTALON [] komodo monitor [] tags
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