01-28-2019, 02:53 AM
[align=center][div style="max-width: 420px; line-height:120%; font-family: arial; font-size: 8.5pt; text-align: justify; margin-bottom:5px"]alright that makes more sense, it reminds me heavily of a fjord which was the base for how sun's territory is set up though their mountains are a lot lower, though it still feels a bit odd for there to be three areas split so heavily, it just feels like three different camps shoved together into one thing and the observatory still feels unfitting with the lack of connection to the stars, while it is interesting to act sort of as a landmark to show what asc once was having an area meant to welcome new members feels odd when it is considered its own separate thing
along with i despise cave system camps as the main point, during the same time sun was being brainstormed i was making a group and brought up the idea of a sort of skiing lodge and little town set about a lake in the valley of mountains with a cave system within that allows miners to gather ore and gems, as they were merchants though the idea was scraped because sun was being made, but i've always found it eh to have cave systems without a purpose or something there, such as underground lakes or formations that offer more then just a wide open area
i do understand not having big plots i just enjoy having little things amongst t to make it more interesting, along with a lot of this reminds me of old school scarclan which i loved and revolved heavily around the gods so i got in that mindset
either way i hope you guys the best of luck but at this point, with what i now know, i don't believe i will be sticking around the group simply because it is not to my taste and it just doesn't mesh well in my opinion
along with i despise cave system camps as the main point, during the same time sun was being brainstormed i was making a group and brought up the idea of a sort of skiing lodge and little town set about a lake in the valley of mountains with a cave system within that allows miners to gather ore and gems, as they were merchants though the idea was scraped because sun was being made, but i've always found it eh to have cave systems without a purpose or something there, such as underground lakes or formations that offer more then just a wide open area
i do understand not having big plots i just enjoy having little things amongst t to make it more interesting, along with a lot of this reminds me of old school scarclan which i loved and revolved heavily around the gods so i got in that mindset
either way i hope you guys the best of luck but at this point, with what i now know, i don't believe i will be sticking around the group simply because it is not to my taste and it just doesn't mesh well in my opinion