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[div style=" background-color: transparent; border: 0px solid black; width: 540px; min-height: 9px; font-family:arial; line-height: 110%; text-align: justify; color:; padding: 20px"]Besides the group's turbulent reputation, it also remains to be the only group with a desert territory to date. The sandy lands of The Pitt are sweltering in the heat, causing any energetic animal in the radius to fall under a drowsy spell; much to their advantage, of course. Not many enter their territory without ending up lost, sick, or both. If the heat doesn't get to them, the inhabitants surely will.
After the Rosebloods stole from the group, they moved out of their home of ancient ruins and further into the wasteland, happening upon an abandoned medieval fortress that they permanently made camp in. While not immense in stature, the abode remains fortified and comfortable, with ramparts to scout out intruders that may come from afar. Because of the unbearable weather of their home, it remains obvious that their only cover is to burrow inside buildings or underneath the ground, where cavernous shelters lie in wait.
Much of the region still remains unexplored, offering opportunities for points of discovery and future landmarks. Because of the group moving further north, the jungle surrounding the outer edges of the domain remains a little more ways away but still in reach if one would risk a few hours of travel to get there. Food in the desert remains scarce besides insects, vultures, and the reptilian life, and water is much of the same. An alternative is seeking out cactus plants and drinking the sweet nectar instead, even if getting around the prickly shell is hard enough as is.
[div style=" background-color: transparent; border: 0px solid black; width: 540px; min-height: 9px; font-family:arial; line-height: 110%; text-align: justify; color:; padding: 20px"]Besides the group's turbulent reputation, it also remains to be the only group with a desert territory to date. The sandy lands of The Pitt are sweltering in the heat, causing any energetic animal in the radius to fall under a drowsy spell; much to their advantage, of course. Not many enter their territory without ending up lost, sick, or both. If the heat doesn't get to them, the inhabitants surely will.
After the Rosebloods stole from the group, they moved out of their home of ancient ruins and further into the wasteland, happening upon an abandoned medieval fortress that they permanently made camp in. While not immense in stature, the abode remains fortified and comfortable, with ramparts to scout out intruders that may come from afar. Because of the unbearable weather of their home, it remains obvious that their only cover is to burrow inside buildings or underneath the ground, where cavernous shelters lie in wait.
Much of the region still remains unexplored, offering opportunities for points of discovery and future landmarks. Because of the group moving further north, the jungle surrounding the outer edges of the domain remains a little more ways away but still in reach if one would risk a few hours of travel to get there. Food in the desert remains scarce besides insects, vultures, and the reptilian life, and water is much of the same. An alternative is seeking out cactus plants and drinking the sweet nectar instead, even if getting around the prickly shell is hard enough as is.