• Login
  • Register
  • Login Register
    Login
    Username:
    Password:
    Lost Password?
     
  • Home
  • Guidebook
    • Getting Started
    • Rules
    • Lore & History
    • Groups
    • Character Creation
    • Posting
    • Gems
    • Awards
  • Members
  • Characters
  • Search
User Links
  • Login
  • Register
  • Login Register
    Login
    Username:
    Password:
    Lost Password?
     

    Quick Links Home Search
    Guidebook Getting Started Rules Lore & History Groups Character Creation Posting Gems Awards



    Beasts of Beyond Other Archived Roleplay Uncharted Territories TWINKLE TWINKLE // meeting 4/1

    TWINKLE TWINKLE // meeting 4/1
    BASTILLEPAW
    Senior Member
    Offline
    Pronouns:
    All Accounts Posts: 942
    Posts: 735
    Linked Accounts
    • Avatar
      MADI
    • Avatar
      ABERTHOL
    • Avatar
      CAIN
    • Avatar
      DRESDENBOMBS
    • Avatar
      ROSEWAR
    #10
    04-04-2018, 10:09 AM (This post was last modified: 04-07-2018, 06:41 PM by BASTILLEPAW.)
    BASTILLEPAW AURELIUS ✧ ascendants — starstruck guardian — tags
    [div style="background-color: #e3dfdf; border: 1px black solid; width: 70%; line-height: 110%; word-wrap: break-word; text-align: justify; margin-top: -1px; margin-left: auto; margin-right: auto; color: black; padding: 10px; text-size: 10px"]
    Starry seemed quite pleased with the names he had come up with, which wasn't really a shock -- they were spaced-themed and nerdy and just the right amount of extra to be exactly Starry's style. Regardless, Bast didn't care; the positions were functional and resembled the discussion from last meeting, indicating Starry had listened to their commentary. He was not exactly promotion material (Bastille scoffed at authority), and therefore he never needed to concern himself with vaguely ridiculous sounding titles to begin with. Worked for him. "Sounds good, Starry."
    Honey, you're familiar, like my mirror years ago, Idealism sits in prison, chivalry fell on his sword, Innocence died screaming; honey, ask me, I should know, I slithered here from Eden just to sit outside your door.   [b][sup]▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃[/sup][/b]
    « Next Oldest | Next Newest »

    Users browsing this thread:



    Messages In This Thread
    TWINKLE TWINKLE // meeting 4/1 - by Starrynight ! - 04-01-2018, 07:07 PM
    Re: TWINKLE TWINKLE // meeting 4/1 - by Character Graveyard. - 04-01-2018, 07:18 PM
    Re: TWINKLE TWINKLE // meeting 4/1 - by BASTILLEPAW - 04-01-2018, 11:05 PM
    Re: TWINKLE TWINKLE // meeting 4/1 - by ghostpact - 04-01-2018, 11:13 PM
    Re: TWINKLE TWINKLE // meeting 4/1 - by mementomori . - 04-02-2018, 06:54 PM
    Re: TWINKLE TWINKLE // meeting 4/1 - by Daunte - 04-02-2018, 07:04 PM
    Re: TWINKLE TWINKLE // meeting 4/1 - by Starrynight ! - 04-03-2018, 12:10 AM
    Re: TWINKLE TWINKLE // meeting 4/1 - by ghostpact - 04-03-2018, 07:04 PM
    Re: TWINKLE TWINKLE // meeting 4/1 - by mementomori . - 04-03-2018, 08:31 PM
    Re: TWINKLE TWINKLE // meeting 4/1 - by BASTILLEPAW - 04-04-2018, 10:09 AM
    Re: TWINKLE TWINKLE // meeting 4/1 - by Starrynight ! - 04-04-2018, 09:44 PM
    Re: TWINKLE TWINKLE // meeting 4/1 - by ghostpact - 04-05-2018, 10:11 PM
    Re: TWINKLE TWINKLE // meeting 4/1 - by BASTILLEPAW - 04-07-2018, 10:35 PM

    • View a Printable Version
    Forum Jump:

    Beasts of Beyond

    Home · Guidebook · Members

    © Designed by D&D, Edited by Orion - Powered by MyBB

    Join our Discord!
    RPG Initiative RPGfix 'SOULS-- post-apocalyptic werewolf rpg 'BEASTS OF BEYOND + an ability-based animal roleplay

    About Beasts of Beyond Beasts of Beyond (BoB) is a fantasy-based animal roleplay where characters join official groups, finding solace in their company or rallying forces to start trouble. Needless to say, there's always something to do. If we don't have a group that fits your needs, you can always make your own group within our Uncharted Territories board too! Plus, with consistent plots, it is easy to find your original characters lost in BoB's world. Join now!

    Linear Mode
    Threaded Mode