07-17-2018, 02:44 PM
[align=center][div style=" background-color: transparent; border: 0px solid black; width: 550px; min-height: 9px; font-family:; line-height: 110%; text-align: justify; color:; padding: 20px"]Gonna put my piece in here really quick.
I'm not sure where exactly to begin, but I'll start with the current human roleplay. I don't like it. Why? Because it's very constricting and bites it's own tail a lot of the times. What we essentially have is Griffingate not wanting to help others & being actively anti-powers, whilst Blackfall wants to do the opposite, with more mutants, essentially. While the conflict between the main groups is interesting and a source of character development, with the few members in the roleplay it's harder for you to do anything with it. Besides that, there's the lack of conflict with the outside world, and with Griffingate v. Blackfall being the only thing keeping it going ... obviously there's a need for a huge change. A whole overhaul of the world, actually.
As I had suggested while the human roleplay was still in early development, we need something that can simultaneously entice members of the animal main game and outsiders looking for a new roleplay experience with humans. I.e., that's where fantasy/sci-fi comes in. Taking a piece out of my favorite works, there's a lot of directions that we can take this, but this is my favorite one:
It's a few hundred years in the future, and the Earth has been thrown into nuclear war between countries. As a result, the government begins to prepare living spaces within ships out in space months in advance to the final show-down. Upper class citizens are given a free ticket into this, while the lower class is kept in the dark, although a few manage to find out and smuggle each other (mainly families) into the ships before they take off. Once the war ends in the countries being blown into smithereens, leaving Earth inhabitable due to the copious amounts of radiation, those in the space ships are shot off into the galaxy. An error in calculation leaves the refugees plummeting into an unexplored planet.
While the majority make it out alive, a few are still gravely injured. Seeking out help with their dwindling supplies, humans explore the planet to find a dangerous, highly populated terrain that they're vastly unfamiliar with. Help arrives in the form of the natives of the planets (tbd), and while most are eager to ally themselves with them, others are staunchly against it. This creates a solid rift between the humans, splitting them up into three(?) groups:
- an anti-alien organization made to colonize the planet and rid it of the natives. i.e., warbound. made up mainly of the rich.
- the current leading alien group that sees the humans as a threat and plans to drive them to the other side of the continent at all costs. because of the conflict between them and the humans, while they do not exactly want to kill them all, they will if it comes to it. PRIMARILY made up of the alien race, very few humans. the humans that come are lower-ranked or prisoners, and are rarely treated kindly. warbound(?)
- the renegades mixed up of humans smuggled aboard the ship and the natives of the planet. they're a very peaceful group and try hard to diffuse the tension between the two, but sometimes fall back on violence and trickery to get their way.
[i]and in the future...
- a true neutral group made up of human and alien scientists. they're here to advance technology and really don't care about the war between aliens v humans, so they fuck off into their own little space to do their thing. highly defended and quiet, but are constantly contacted by both warbound groups for potential alliances. ultimately doesn't have "allies" unless they can get something in return. they also have healers, a farming system, and trade. they're all around just pretty well stocked, but if attacked it's harder for them to defend themselves, which is why they're "hidden". maybe nomadic as a result?
- an extremist group made up of the mutants (alien/human mixed breeds) who have enough of the mistreatment they face on all sides and want their race to rule over everyone else on account of them being far more powerful than either combined. they treat both races as lesser, outlaw mutants breeding out their powers through relationships w/ aliens and humans, and only breed within the confines of their own group. constantly increasing their numbers through this.
this will prompt the mixed breed group to defend them, while the humans and alien groups will fight against the two.
at this point you must be wondering, what?? how the hell are aliens and humans having sex??
- the aliens in this world will be humanoid, allowing interspecies sexy times to happen.
- fORBIDDEN RELATIONSHIPS?? le gasp
- also, there's literally a group where aliens and humans are hanging out all the time anyway.
now, you must be asking: what will these mutants look like?
human genes WILL be dominant appearance-wise, but everything else is up to you. you want them to have antennas? go the fuck ahead. a tail? hell yeah! polka-dotted pink skin? go for it! but most of all, they're gonna have powers. which is what makes them so scary.
lastly, pros to this world:
- shit ton of world-building.
- lots of creative freedom.
- more of an acceptable excuse to have powers.
- a horrendous lot of conflict, which means...
- chances for character development!
- wacky territories n shit
cons:
- gonna be soO much drama
- unless we want these aliens to look like the guys from avatar, we won't have chances for faceclaims since they won't resemble humans appearance-wise.
- slightly op mutants, but over time there will be solutions to that
- oof. triggering topics such as racism, but it's humans v. aliens.
also!! on this ship, humans WILL bring their own livestock and herbs, but they won't be bringing transportation. this opens up cool shit, like riding alien horses?? aND regular hoRSES? imagine all the alien cows. anyways, as far as weaponry goes, that's tbd. the guns the humans have will eventually completely run out because of the lack of materials needed to create bullets. as my friend [member=883]Elumina[/member] suggested, they'd be used like bats for blunt-force shit. [/i]
---
to end this, though, i want to say that i genuinely don't think worlds with radiation will work, because radiation negatively affects humans, i.e., chernobyl. it can't make them magically develop powers, because it would mainly end in disabilities that would need a lot of help managing, which they won't have if they all were hit by radiation at once. furthermore, i think the introduction of other races and another world would be best. that way we have creativity in how we want to work the lore and the attributes of them, if that makes sense.
sorry if this got carried away. i genuinely am in LOVE with this idea, and while i started this wanting to point out flaws n shit, i got swept up in the excitement, because world building is ridiculously fun. sorry for the mouthful!
ALSO, REAL QUICK, this whole thing was inspired by Fallout and Mass Effect. Fallout for the government and the nukes, and Mass Effect for the aliens. Also, obviously Avatar.
I'm not sure where exactly to begin, but I'll start with the current human roleplay. I don't like it. Why? Because it's very constricting and bites it's own tail a lot of the times. What we essentially have is Griffingate not wanting to help others & being actively anti-powers, whilst Blackfall wants to do the opposite, with more mutants, essentially. While the conflict between the main groups is interesting and a source of character development, with the few members in the roleplay it's harder for you to do anything with it. Besides that, there's the lack of conflict with the outside world, and with Griffingate v. Blackfall being the only thing keeping it going ... obviously there's a need for a huge change. A whole overhaul of the world, actually.
As I had suggested while the human roleplay was still in early development, we need something that can simultaneously entice members of the animal main game and outsiders looking for a new roleplay experience with humans. I.e., that's where fantasy/sci-fi comes in. Taking a piece out of my favorite works, there's a lot of directions that we can take this, but this is my favorite one:
It's a few hundred years in the future, and the Earth has been thrown into nuclear war between countries. As a result, the government begins to prepare living spaces within ships out in space months in advance to the final show-down. Upper class citizens are given a free ticket into this, while the lower class is kept in the dark, although a few manage to find out and smuggle each other (mainly families) into the ships before they take off. Once the war ends in the countries being blown into smithereens, leaving Earth inhabitable due to the copious amounts of radiation, those in the space ships are shot off into the galaxy. An error in calculation leaves the refugees plummeting into an unexplored planet.
While the majority make it out alive, a few are still gravely injured. Seeking out help with their dwindling supplies, humans explore the planet to find a dangerous, highly populated terrain that they're vastly unfamiliar with. Help arrives in the form of the natives of the planets (tbd), and while most are eager to ally themselves with them, others are staunchly against it. This creates a solid rift between the humans, splitting them up into three(?) groups:
- an anti-alien organization made to colonize the planet and rid it of the natives. i.e., warbound. made up mainly of the rich.
- the current leading alien group that sees the humans as a threat and plans to drive them to the other side of the continent at all costs. because of the conflict between them and the humans, while they do not exactly want to kill them all, they will if it comes to it. PRIMARILY made up of the alien race, very few humans. the humans that come are lower-ranked or prisoners, and are rarely treated kindly. warbound(?)
- the renegades mixed up of humans smuggled aboard the ship and the natives of the planet. they're a very peaceful group and try hard to diffuse the tension between the two, but sometimes fall back on violence and trickery to get their way.
[i]and in the future...
- a true neutral group made up of human and alien scientists. they're here to advance technology and really don't care about the war between aliens v humans, so they fuck off into their own little space to do their thing. highly defended and quiet, but are constantly contacted by both warbound groups for potential alliances. ultimately doesn't have "allies" unless they can get something in return. they also have healers, a farming system, and trade. they're all around just pretty well stocked, but if attacked it's harder for them to defend themselves, which is why they're "hidden". maybe nomadic as a result?
- an extremist group made up of the mutants (alien/human mixed breeds) who have enough of the mistreatment they face on all sides and want their race to rule over everyone else on account of them being far more powerful than either combined. they treat both races as lesser, outlaw mutants breeding out their powers through relationships w/ aliens and humans, and only breed within the confines of their own group. constantly increasing their numbers through this.
this will prompt the mixed breed group to defend them, while the humans and alien groups will fight against the two.
at this point you must be wondering, what?? how the hell are aliens and humans having sex??
- the aliens in this world will be humanoid, allowing interspecies sexy times to happen.
- fORBIDDEN RELATIONSHIPS?? le gasp
- also, there's literally a group where aliens and humans are hanging out all the time anyway.
now, you must be asking: what will these mutants look like?
human genes WILL be dominant appearance-wise, but everything else is up to you. you want them to have antennas? go the fuck ahead. a tail? hell yeah! polka-dotted pink skin? go for it! but most of all, they're gonna have powers. which is what makes them so scary.
lastly, pros to this world:
- shit ton of world-building.
- lots of creative freedom.
- more of an acceptable excuse to have powers.
- a horrendous lot of conflict, which means...
- chances for character development!
- wacky territories n shit
cons:
- gonna be soO much drama
- unless we want these aliens to look like the guys from avatar, we won't have chances for faceclaims since they won't resemble humans appearance-wise.
- slightly op mutants, but over time there will be solutions to that
- oof. triggering topics such as racism, but it's humans v. aliens.
also!! on this ship, humans WILL bring their own livestock and herbs, but they won't be bringing transportation. this opens up cool shit, like riding alien horses?? aND regular hoRSES? imagine all the alien cows. anyways, as far as weaponry goes, that's tbd. the guns the humans have will eventually completely run out because of the lack of materials needed to create bullets. as my friend [member=883]Elumina[/member] suggested, they'd be used like bats for blunt-force shit. [/i]
---
to end this, though, i want to say that i genuinely don't think worlds with radiation will work, because radiation negatively affects humans, i.e., chernobyl. it can't make them magically develop powers, because it would mainly end in disabilities that would need a lot of help managing, which they won't have if they all were hit by radiation at once. furthermore, i think the introduction of other races and another world would be best. that way we have creativity in how we want to work the lore and the attributes of them, if that makes sense.
sorry if this got carried away. i genuinely am in LOVE with this idea, and while i started this wanting to point out flaws n shit, i got swept up in the excitement, because world building is ridiculously fun. sorry for the mouthful!
ALSO, REAL QUICK, this whole thing was inspired by Fallout and Mass Effect. Fallout for the government and the nukes, and Mass Effect for the aliens. Also, obviously Avatar.
[sub]gone. just checkin in once and a while.[/sub]