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    Beasts of Beyond Other Archived Roleplay Uncharted Territories CATCH ME IF YOU CAN -- p, caboose

    CATCH ME IF YOU CAN -- p, caboose
    arcy
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    #8
    07-01-2018, 05:27 PM
    ♡ Well, Caboose had gotten into trouble, but not enough that he really remembered. Like, at all. Maybe a little mishap with some person before he joined. Most of his bruises and scrapes were 'cause of his crashlanding, though. Not that they stopped Caboose in literally any way. Seriously, he'd probably walk on broken bones without a thought unless he was told to stay down or something. Probably wouldn't even feel the pain. This is besides the point, though.
    Caboose, of course, doesn't get the memo as Church begins to walk away. The retriever's tail wags as he stands there for a long few moments, uncertain. Sometimes he was expected to follow people when they just walked off, sometimes he wasn't. It was really, really confusing for Caboose, and maybe a little upsetting. But he'd like to spend more time with Church, so Caboose makes his own call this time. With a start, Caboose stands and trots after the Collie, tail still wagging. He doesn't say anything, which was just to be expected from the boy who was scolded for talking a lot of the time. Don't speak unless spoken too -- Caboose generally followed that rule pretty well. He didn't want to make anybody upset at him again, it makes him sad. But he only followed it sometimes. Cause Caboose liked chattering. And he forgot a lot of the time. Most of the time, really. Still, Caboose just decides to keep pace with Church silently, though there's a little bounce in his step despite his complete and utter lack of understanding. But that wasn't new. He didn't understand a lotta things, most things, but he didn't let it bother him literally ever.
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    Messages In This Thread
    CATCH ME IF YOU CAN -- p, caboose - by CHURCH - 06-29-2018, 11:14 PM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CABOOSE - 07-01-2018, 03:42 AM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CHURCH - 07-01-2018, 04:02 AM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CABOOSE - 07-01-2018, 04:31 AM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CHURCH - 07-01-2018, 04:52 AM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CABOOSE - 07-01-2018, 05:33 AM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CHURCH - 07-01-2018, 05:51 AM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CABOOSE - 07-01-2018, 05:27 PM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CHURCH - 07-01-2018, 06:04 PM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CABOOSE - 07-02-2018, 11:11 PM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CHURCH - 07-02-2018, 11:45 PM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CABOOSE - 07-04-2018, 01:21 PM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CHURCH - 07-05-2018, 06:26 PM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CABOOSE - 07-06-2018, 02:05 AM
    Re: CATCH ME IF YOU CAN -- p, caboose - by CHURCH - 07-07-2018, 12:02 AM

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    RPG Initiative RPGfix 'SOULS-- post-apocalyptic werewolf rpg 'BEASTS OF BEYOND + an ability-based animal roleplay

    About Beasts of Beyond Beasts of Beyond (BoB) is a fantasy-based animal roleplay where characters join official groups, finding solace in their company or rallying forces to start trouble. Needless to say, there's always something to do. If we don't have a group that fits your needs, you can always make your own group within our Uncharted Territories board too! Plus, with consistent plots, it is easy to find your original characters lost in BoB's world. Join now!

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