• Login
  • Register
  • Login Register
    Login
    Username:
    Password:
    Lost Password?
     
  • Home
  • Guidebook
    • Getting Started
    • Rules
    • Lore & History
    • Groups
    • Character Creation
    • Posting
    • Gems
    • Awards
  • Members
  • Characters
  • Search
User Links
  • Login
  • Register
  • Login Register
    Login
    Username:
    Password:
    Lost Password?
     

    Quick Links Home Search
    Guidebook Getting Started Rules Lore & History Groups Character Creation Posting Gems Awards



    Beasts of Beyond Other Archived Roleplay Uncharted Territories don't be stupid -- open, injury

    don't be stupid -- open, injury
    radeken
    Member
    Offline
    Pronouns:
    All Accounts Posts: 286
    Posts: 107
    Linked Accounts
    • Avatar
      REDACTED
    • Avatar
      ashaad
    • Avatar
      georgie
    • Avatar
      mordecai
    • Avatar
      rainier
    • Avatar
      valo-kas
    #3
    06-18-2018, 11:00 AM
    Radeken had been sleeping. She had dosed herself up with something that fulled her body with a feeling of warm security and passed out hours ago, and that she was awake now was only because her body desperately hurled her back into consciousness so she could get up and pee. So, with her business all done, Rad had really no desire to do anything more than go back and continue sleeping, but the sound of turmoil and tang of blood in the air drew her off course and had her rolling her eyes before she could entirely process what direction she was headed.

    Oh, shit. Rin. Now, Radeken didn’t care about Rin, much in the same way that she didn’t really care about anyone here, but she acknowledged the Cleric’s usefulness. So long as Rin was around to play the gentle healer, the good healer, Radeken felt she had so much more wiggle room within which she could pursue her research unbothered while she relied on someone else to shoulder the burden of actual responsibility around here.

    So, this sort of sucked, but that didn’t stop the first words out of her mouth from being, “[color=black]Great going, dimwit.” It looked like she and Bastille had it under control, so Radeken didn’t offer her help, and likely wouldn’t unless asked.
    [glow=white,2,300]BUT I MIGHT BE CATCHING, SO DON'T TOUCH[/glow]
    ✖ ascendants & wolf & cleric & @radeken
    « Next Oldest | Next Newest »

    Users browsing this thread: 1 Guest(s)



    Messages In This Thread
    don't be stupid -- open, injury - by Warringkingdoms - 06-16-2018, 03:27 PM
    Re: don't be stupid -- open, injury - by BASTILLEPAW - 06-16-2018, 11:45 PM
    Re: don't be stupid -- open, injury - by radeken - 06-18-2018, 11:00 AM

    • View a Printable Version
    Forum Jump:

    Beasts of Beyond

    Home · Guidebook · Members

    © Designed by D&D, Edited by Orion - Powered by MyBB

    Join our Discord!
    RPG Initiative RPGfix 'SOULS-- post-apocalyptic werewolf rpg 'BEASTS OF BEYOND + an ability-based animal roleplay

    About Beasts of Beyond Beasts of Beyond (BoB) is a fantasy-based animal roleplay where characters join official groups, finding solace in their company or rallying forces to start trouble. Needless to say, there's always something to do. If we don't have a group that fits your needs, you can always make your own group within our Uncharted Territories board too! Plus, with consistent plots, it is easy to find your original characters lost in BoB's world. Join now!

    Linear Mode
    Threaded Mode