• Login
  • Register
  • Login Register
    Login
    Username:
    Password:
    Lost Password?
     
  • Home
  • Guidebook
    • Getting Started
    • Rules
    • Lore & History
    • Groups
    • Character Creation
    • Posting
    • Gems
    • Awards
  • Members
  • Characters
  • Search
User Links
  • Login
  • Register
  • Login Register
    Login
    Username:
    Password:
    Lost Password?
     

    Quick Links Home Search
    Guidebook Getting Started Rules Lore & History Groups Character Creation Posting Gems Awards



    Beasts of Beyond Other Archived Roleplay The Typhoon DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9

    DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9
    Verdigris
    Senior Member
    Offline
    Pronouns:
    All Accounts Posts: 925
    Posts: 356
    8 Attached Accounts
    • Avatar
      Colortheory
    • Avatar
      Digitalheaven
    • Avatar
      Kindledflame
    • Avatar
      Sageadvice
    • Avatar
      Splitvisage
    • Avatar
      Straw
    • Avatar
      Unsignedcontract
    • Avatar
      Warringkingdoms
    #4
    06-10-2018, 09:21 PM
      [font=trebuchet ms]Paper liked to think he was capable of defending himself, but he supposed there was no harm in learning new techniques, or determining how much his crewmates knew on the matter. Padding over, the jackal glanced between the other three individuals that were already in attendance- while he had met all three of them before, he didn't know any of them particularly well, something that he probably ought to change sooner or later. With a shrug, he sat down a few feet away and watched Caesar, waiting for the lesson to begin.
    [font=trebuchet ms]some weirdo
    « Next Oldest | Next Newest »

    Users browsing this thread:



    Messages In This Thread
    DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by CAESAR CIPHER. - 06-09-2018, 04:01 PM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by Wade Wilson - 06-10-2018, 05:33 PM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by Character Graveyard. - 06-10-2018, 05:39 PM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by Papercutter - 06-10-2018, 09:21 PM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by CAESAR CIPHER. - 06-10-2018, 11:01 PM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by Papercutter - 06-12-2018, 01:25 PM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by CAESAR CIPHER. - 06-12-2018, 01:34 PM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by bubblegum - 06-12-2018, 07:47 PM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by ⚝ GRAVEYARD - 06-12-2018, 09:14 PM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by Papercutter - 06-14-2018, 09:56 AM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by CAESAR CIPHER. - 06-14-2018, 12:28 PM
    Re: DON'T BE SO QUICK TO JUDGE // open, self-defense class *Weekly Task 6/9 - by Character Graveyard. - 06-14-2018, 02:04 PM

    • View a Printable Version
    Forum Jump:

    Beasts of Beyond

    Home · Guidebook · Members

    © Designed by D&D, Edited by Orion - Powered by MyBB

    Join our Discord!
    RPG Initiative RPGfix 'SOULS-- post-apocalyptic werewolf rpg 'BEASTS OF BEYOND + an ability-based animal roleplay

    About Beasts of Beyond Beasts of Beyond (BoB) is a fantasy-based animal roleplay where characters join official groups, finding solace in their company or rallying forces to start trouble. Needless to say, there's always something to do. If we don't have a group that fits your needs, you can always make your own group within our Uncharted Territories board too! Plus, with consistent plots, it is easy to find your original characters lost in BoB's world. Join now!

    Linear Mode
    Threaded Mode