06-16-2024, 11:30 AM
(This post was last modified: 06-16-2024, 11:31 AM by axiom. Edited 1 time in total.)
THE CINNAMON KHALASAR
Khal Karstark of the Cinnamon Khalasar hates carnivores. A dragon ate his mother. A cannibal ate his daughter. A vampire turned his son into a parasite. Now? This stallion bites back.
INTRODUCTION
The Cinnamon Khalasar, Dothraki-inspired herd of herbivores, roams vast prairie lands bordering the Grand Canyon. Named for the Cinnamon Forest to the north of their lands, this nomadic herd runs for themselves.
The Cinnamon Khalasar rejects the sedentary lifestyle of agriculture, seeing it as an affront to their primary deity, Gaia, the personification of the Earth. Instead, they embrace a strictly vegan existence, sustaining themselves on the bounty provided by the prairie, the forests, and the rivers surrounding the Grand Canyon. The Lachrymose River, winding its way through the Grand Canyon and with its network of tributaries, serves as their lifeline: water. While the Cinnamon Khalasar is nomadic, their camps are carefully situated along these waterways, ensuring access to vital resources.
Spirituality plays a pivotal role in the lives of the Cinnamon Khalasar. They adhere to a belief system rooted in the ancient Greek pantheon, with Gaia as their supreme deity. Reincarnation is a central tenet of their faith, shaping their worldview and sense of morality. This belief in the cycle of life and death influences their relationships with other creatures, especially their reverence for herbivores and wariness of carnivores.
While they are known for their hospitality toward herbivores, the Cinnamon Khalasar approaches relationships with omnivores with caution. Trust must be earned, and only then will they forge alliances or accept outsiders into their fold. Carnivores, however, are viewed with hostility and fear, as the Cinnamon Khalasar is majority prey species. Anyone who is sentient and choses to kill to eat is automatically untrustworthy. Any predator incapable of talking and reason is untrustworthy.
Therefore, the Cinnamon Khalasar has a reputation for fierceness and bravery.
Full Guide is here!
HIERARCHY
KHAL — The leader of the Cinnamon Khalasar. His word is law.
Edd Karstark — roleplayed by Axiom
BLOODRIDERS — Bloodriders are the Khal’s trusted, which can include his descendants, his friends, or his lovers. They are in charge of hosting consistent raids, managing battles, and overseeing tasks for members. If there are more than one when the Khal dies, then they usually split the Khalasar and make their own luck.
? — roleplayed by ?
(3/3 open)
DOCTORS — Doctors are the medics and therapists. Mainly, they heal the wounded and are expected to to be mediators of conflict within the Cinnamon Khalasar.
? — roleplayed by ?
(unlimited number)
ARAKHS — Arakhs are the senior combatants and/or blacksmiths of the Cinnamon Khalasar. Most Arakhs are both blacksmith and combatant, but not all. These animals are trusted to make quality armor and defend the Khalasar.
Zedd Karstark — roleplayed by Axiom
(unlimited number)
SCOUTS — Scouts are, well, scouts. They are in charge of watching the borders, the ecosystems, and scouts may alert the Khal if they need to move camp to avoid threats or overgrazing. Many scouts are also excellent cooks and messengers.
Icarus — roleplayed by Axiom
? — roleplayed by ?
(unlimited number)
DOTHRAKI — The Dothraki people; anyone who can run with the herd. Either born into the Khalasar or are joiners who have passed their initiation rite.
unlisted, unlimited number
INITIATES — These outsiders are enduring the initiation rite of fasting. They cannot eat anything for three days and three nights (seven if an omnivore), and can only drink water during their fast. Violence against initiates is not accepted, but initiates should try to make themselves useful to the group and prove themselves while they are fasting.
unlisted, unlimited number
ALLIANCES
The Cinnamon Khalasar is chaotic good.
They currently have no allies or enemies. Everyone is presumed neutral, but they will MURDER ON SIGHT when spotting obligate carnivores or obvious vampires.
LAWS OF THE LAND
— The Khal’s word is absolute. Disobeying their word is under punishment of death.
— Carnivores are to be killed on sight. Regardless of whether they can talk or not. This also includes anyone discovered to be a vampire.
— Omnivore species are considered untrustworthy. Outsiders seeking to join will have to prove themselves harder than an herbivore, and an omnivore outsider seaking to trade with the Dothraki might find the prices higher than expected.
— Discrimination amongst herbivorous species is outlawed. However, the Dothraki are traditionally majority equine.
— Sexual violence is forbidden.
— All BoB rules apply OOCly and ICly.
RANK FORM
Please fill this out and post it either:
- as a response to this thread
- in the #hierarchy-hopping-application in CK discord
Code:
[color=#000000]Character Name:[/color]
[color=#000000]Doctor, Scout, or Arakh?[/color]
[color=#000000]How long has your character lived in the Cinnamon Khalasar? Were they born here?[/color]
[color=#000000]What species is your character? What is their diet?[/color]
[color=#000000]How does your character feel about: carnivores, cannibals, vampires, and other predatory meat-eaters?[/color]
[color=#000000]What is your character's public opinion on Gaia and the rest of the Gods? (This can definitely differ from their private opinion!)[/color]
[color=#000000]How does your character impact CK? (ex -- do they like helping with the tents during moves, are they blacksmiths, do they help keep track plant health in the ecosystem, ect ect)[/color]
[color=#000000]What are your plans for your character’s development and growth?[/color]