05-16-2018, 11:12 AM
Hi guys! I wanted to type up a quick draft of what the quest and currency system I’d like to implement after the upcoming plot (just because it’d be really difficult to incorporate both that and the plot at the same time). This is relying on the possibility that, in the polls currently, options that claim they move to the village will win but I also have an alternative if that doesn’t happen. That’s just currently what’s in the lead so I thought it’d be easier to type this up from that perspective. Below are spoilers describing each of the different aspects so just let me know what ya’ll think! If you have anything to add/modify/etc, just let me know and I’d be happy to take a look at implementing it! All of these ideas are totally fluid and open so I’m up for doing whatever you guys prefer.
Section 1: Quests
Section 2: Classifications
Section 3: Levels
Section 4: Shops
Section 5: Currency
So that's all of it! I know that's a lot of information and we'll need to figure out specifics in terms of the points and things like that but I'm really just looking for general thoughts on this. None of it is set in stone by any means so if you have any suggestions, please let me know!
Section 1: Quests
Spoiler:
Section 2: Classifications
Spoiler:
Section 3: Levels
Spoiler:
Section 4: Shops
Spoiler:
Section 5: Currency
Spoiler:
[glow=black,2,300]a beauty calm and clear[/glow]
☆ snowbound & 14 moons & dealer &@ vellichor