Well uh. I really think they should be simple prompts. Like. Have some always open universal ones and open a few extra timed events for the event. I feel the timed prompts make people want to rush to get as much out of of it as they can. Plus, if a new person were to join in the middle of a quest chain, they would be confused on how theyd work. Thats why i suggested the generic like. Kill 3 monsters, collect 5 prey, explore the caves quests. Theyre simple concepts anyone can grasp.
Im not saying we cant have quests for the plot, i just feel we should have both. Also, in all due respect, i feel an already exsisting hp shouldnt have the duty of making and managing the prompts. You guys already have enough to do, yknow?
Im not saying we cant have quests for the plot, i just feel we should have both. Also, in all due respect, i feel an already exsisting hp shouldnt have the duty of making and managing the prompts. You guys already have enough to do, yknow?