01-02-2021, 02:52 AM
INTRODUCTION TO MOUSEREND by Olifur Brushtail
Are you a bit confused, traveler? No fear! All of this before you is Mouserend, a haven for the smallest of our world. By smallest, I of course mean the mice, rats, rabbits, and weasels that are perhaps marginalized elsewhere. Other nations may be led by lions and wolves, predators who more often than not see us as snacks, but Mouserend is ruled by great kings who appreciate their littlest warriors. That is not to say that our larger neighbors may not be seen among our ranks, but our citizens do not promise to make any concessions for those bigger than our houses, so to speak. Currently, four great houses rule our land:
The Brushtails, a great weasel clan that inhabits the Sable Spires.
The Scalebanes, warrior-mice that lord over the Serpents' Moor.
The Bearages, an old family of badgers that rule the Western Plateau.
The Leapurns, a fairly new lineage of rabbits that have taken control of Halvar's Forest.
You may pledge allegiance to any of these great houses once you have been accepted into Mouserend, but that is another road for another quest. The night grows ever-present, traveler. For now, I must leave you. Keep your wits about you, eh? Can't have you lost before morning.
The Brushtails, a great weasel clan that inhabits the Sable Spires.
The Scalebanes, warrior-mice that lord over the Serpents' Moor.
The Bearages, an old family of badgers that rule the Western Plateau.
The Leapurns, a fairly new lineage of rabbits that have taken control of Halvar's Forest.
You may pledge allegiance to any of these great houses once you have been accepted into Mouserend, but that is another road for another quest. The night grows ever-present, traveler. For now, I must leave you. Keep your wits about you, eh? Can't have you lost before morning.