imo this is something that looks good on paper, but in practice probably wouldn't work out very well.
i don't wanna toot my own character's horn a million times, but the very presence of someone who can control water (not to mention characters with other elemental powers) makes a lot of the issues presented by the plot trivial.
basically it'd just be a matter of making sure the water supply stays reasonably high by spending days purifying and storing it (which wouldn't take more than one thread tops), and other micromanagement with putting out fires.
only the hurricane would present a legitimate threat, and even then a water-user could probably keep parts of town from being destroyed (even moreso if they work alongside someone who can control earth to block the storm off).
real droughts are dangerous because we aren't magical animals/gods/ghosts/demons with superpowers that can make them a lot easier to live through.
seeing as our characters are those things though, the danger is minimized by a lot. like, it's a neat idea, but it seems that the only effect it'd have overall would be to rid the town of any progress that has been made in the last couple of months.
personally i'd nix the plot (and maybe do a famine based on disease instead, since that isn't easily counteracted?), but if everyone really likes it a lot then don't let me stop you.
i don't wanna toot my own character's horn a million times, but the very presence of someone who can control water (not to mention characters with other elemental powers) makes a lot of the issues presented by the plot trivial.
- Heatwave: can just cover self in ice and make ice/cold water for others to use to keep cool.
- Water drying up/low availability: can purify and clean nearby ocean water, so water would not be much more difficult to get than usual (and dehydration would mostly be a non-issue since the water would be safe enough to drink).
- Famine: the farm can potentially survive on the purified water as long as it's taken care of frequently enough (which it would have to be since tanglers would rely on it for food), and gators and ocean fish would be a viable temporary food source too.
- Wildfires: some fires can be put out using water, characters who control fire could also easily contain them, and anyone who can control earth can help put them out (100% coverage is impossible of course but it wouldn't really do as much damage as a real one could).
basically it'd just be a matter of making sure the water supply stays reasonably high by spending days purifying and storing it (which wouldn't take more than one thread tops), and other micromanagement with putting out fires.
only the hurricane would present a legitimate threat, and even then a water-user could probably keep parts of town from being destroyed (even moreso if they work alongside someone who can control earth to block the storm off).
real droughts are dangerous because we aren't magical animals/gods/ghosts/demons with superpowers that can make them a lot easier to live through.
seeing as our characters are those things though, the danger is minimized by a lot. like, it's a neat idea, but it seems that the only effect it'd have overall would be to rid the town of any progress that has been made in the last couple of months.
personally i'd nix the plot (and maybe do a famine based on disease instead, since that isn't easily counteracted?), but if everyone really likes it a lot then don't let me stop you.