06-25-2018, 02:56 AM
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it's summer, i've got my hat on backwards, and it's time to fuckin' party! jokes aside, summertime is upon us and, for most, the sweet release from school, meaning its the season for activity. and what better time than now for a clan-wide plot? i've had the idea of a major drought/heatwave down in the swamp for a while, mostly because out here in my state, arizona, it's hot enough to fry sidewalk eggs. so here we are, in a thread dedicated to discussing possible event for a drought plot (hehe it kinda rhymes) and development from it. seeing as its a natural disaster, it doesn't take much effort to plan that aspect out, but i was thinking of these major points throughout the plot:
- massive heatwave that causes the chain of events
- water drying up and leaving the polluted water to drink ( character decision time: be dehydrated or drink radioactive water )
- raids to both find water sources elsewhere or to steal another clan's, as well as turning to our ally ascendants for help
- bonus: no water = no food, so an additional famine
- wildfires!! multiple small ones and possibly one large fire that could drive tangle from their town until the blaze dies (mass sleepover out in the dangerous wilderness hooray)
- the end of the plot would be a coastal storm/hurricane that floods the territory, which of course will have its own side affects like having to rebuild some parts of town
with the basic framework laid out, y'all can suggest away! we've got time to do so as well, since i plan on kicking this into gear on july 7th if that is alright with everyone
idea storage:
here i'll put your suggestions to keep them all in once place!
- massive heatwave that causes the chain of events
- water drying up and leaving the polluted water to drink ( character decision time: be dehydrated or drink radioactive water )
- raids to both find water sources elsewhere or to steal another clan's, as well as turning to our ally ascendants for help
- bonus: no water = no food, so an additional famine
- wildfires!! multiple small ones and possibly one large fire that could drive tangle from their town until the blaze dies (mass sleepover out in the dangerous wilderness hooray)
- the end of the plot would be a coastal storm/hurricane that floods the territory, which of course will have its own side affects like having to rebuild some parts of town
with the basic framework laid out, y'all can suggest away! we've got time to do so as well, since i plan on kicking this into gear on july 7th if that is alright with everyone
idea storage:
here i'll put your suggestions to keep them all in once place!