05-15-2018, 08:27 AM
Definitely! With having more hps promoted this week, I’m really hoping to try to delegate things a little more.
I was just thinking about the quest type thing and I was thinking outside of an ic currency, it’d be cool to have each quest count for points and those points lead to different events or plots for the clan? And there could be quests in different categories so if there are a certain amount of certain actions, different things will happen. Like exploration tasks lead to new parts of the territory, aggressive actions would instegate an attack from feral animals, catching a lot of prey could lead to a feast, etc.
Ooo I also just thought maybe it all starts when they move in the village because there’s tons of empty buildings and shops and Jake grew up in the city so he’d definitely want to see those being used.
I was just thinking about the quest type thing and I was thinking outside of an ic currency, it’d be cool to have each quest count for points and those points lead to different events or plots for the clan? And there could be quests in different categories so if there are a certain amount of certain actions, different things will happen. Like exploration tasks lead to new parts of the territory, aggressive actions would instegate an attack from feral animals, catching a lot of prey could lead to a feast, etc.
Ooo I also just thought maybe it all starts when they move in the village because there’s tons of empty buildings and shops and Jake grew up in the city so he’d definitely want to see those being used.
[glow=black,2,300]a beauty calm and clear[/glow]
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