The Ascendants are a neutral group living in an abandoned Observatory. Founded on the principles of curiosity and exploration, their customs are deeply rooted in and inspired by the stars.
The Ascendants live in a relatively sprawling territory dominated by plains and grasslands. Their camp comprises of an old Observatory and the Bunker outpost. A detailed map of the entire territory can be found
HERE.
INTERIORTHE OBSERVATORY —
☆ ☆ ☆The main dome where the Ascendants reside. Often the term used to refer to the entire complex as a whole. The ceiling is a massive hatch that can be opened and closed using the Control Room. Except for during times of foul weather, the ceiling is almost always open to grant sky visibility.
THE BUNKER —
☆Just outside of the Observatory, several paces away from the front entrance, stands the Bunker. This outpost was built by Bastilleprisoner to offer additional space for larger members and provide rooms with windows. It is only two stories, with the ground floor boasting a vaulted ceiling to accommodate the height of a small dragon at least. There are a few stalls on this ground floor as well, and a general recreational area at the far end, aside from the handful of rooms. The second floor is not nearly as tall, featuring normal bedrooms with windows.
THE GRAND CIRCLE —
☆ ☆The large, circular room within the Observatory, often referred to as the main camp. This area is a popular gathering ground for all members of the Ascendants, and it's also where they gather for meetings, weekly task handouts, and things of the like.
THE TELESCOPE —
☆ ☆In the center of the Grand Circle is a massive telescope. A set of metal stairs leads to a platform that reaches the "eye" of the telescope, or the piece that allows you to see into the night sky. The platform is where the Astral Seraph will stand and host Clan meetings. Using the telescope is considered an honor, and permission is only granted by the Astral Seraph.
THE UNDERGROUND COMPLEX —
☆ ☆ ☆On the far east side of the Grand Circle is a massive set of stairs that leads underground. While the winding hallways is like a labyrinth, members have taken care to hastily put up signs leading to the staircase, should anyone be lost. Corridors are each assigned a Zodiac sign, in that order; on the floors of the basement, Hazel and Pele painted the Zodiacs, their names, and constellations throughout each hallway. This not only gives each corridor segment a name, but helps members navigate the winding halls. The halls are full of abandoned rooms, leaving a multitude of places newcomers can claim as their homes and renovate.
THE PLANETARIUM —
☆ ☆ ☆Just behind the Telescope, on the southern area of the Observatory, a small branching room behind double doors leads to a theatrical-like room with a star projector in the center. A film projector as well as a screen is on the far wall, perfect for presentations and movie nights. Plays and skits can be hosted for those who enjoy it in the large empty space at the front of the room.
THE PICTURE ROOM —
☆A long, empty hallway that leads to a dead end. Perhaps at one point something was planned to be built at the end, but was scrapped. Regardless, the hall was put to use. The wall on the right is composed entirely of windows, and the left is an empty wall. Members have decided to put up various pictures, ranging from those they took of space, to those they drew and painted themselves. The picture room is a fantastic place to take a rest and admire the arts. It has a beautiful view of the stream branching off of Starpool, on its journey to Trickling Falls.
THE CONTROL ROOM —
☆ ☆The room in which the Astral Seraph resides. With full access to all of the Observatory's controls and security cameras, they are tasked with watching over their members and making sure the Observatory is a safe place. The controls range from the mechanical front door to the ceiling hatch in the Grand Circle, to controlling the Telescope. The door is always locked.
THE CLERICS' HIDE —
☆A peaceful divot in the Grand Circle, blocked off by curtains. Shelves were hastily put in place for the Clerics to put their medicines, but no one ever thought to improve the shelves, leaving them slightly crooked. Bedding and towels are strewn about, offering places for the sick and injured to rest. A closet on the side is often locked, each Cleric and the head Cleric given a key to access it. It's home to the Ascendants' medicine supply, as well as other important medical items.
THE GENERATOR ROOM —
☆ ☆Near the center of the underground complex is a large, metal door, held closed by a sturdy lock. The Astral Seraph is the only one with the key to it. It is their duty to keep the generator up and running, as it is the only thing giving the observatory its power. Other members are forbidden from going inside, due to the potential danger and high voltage.
EXTERIORTHE PLAINS —
☆ ☆ ☆Spanning out for a grand majority of the territory are the gently rolling hills of the plains, where the grass ranges in height and sways gently in the breeze. Ranging from bright green grass to colorful flowers to golden, wild wheat, there's certainly no end to the colorful places to rest your eyes and mind.
THE CANOPY —
☆ ☆ ☆ ☆ ☆On the southern border of the territory is a cluster of trees, made up of an odd combination of oak trees, beech trees, and birch trees. Occasionally a pine will be mixed into the bunch, but they're an uncommon sight. The Canopy is a very popular hunting spot, as it is home to a grand majority of the prey items such as deer, birds, rodents, boars, badgers, and more. Beware of bears and foxes!
STARPOOL —
☆ ☆ ☆ ☆Nearly smack-dab in the middle of the territory is a large, unusually clear lake. Fairly shallow, the deepest area about seven feet deep, the water is dotted with sandbanks and small grassy islands. This lake is perfect for swimming, and fishing on the sandbanks is popular. One of the grassy islands is popular for the ancient oak that's perched on it. Fireballs will sometimes hold climbing competitions on it, but it's forbidden without a superior present due to the danger of falling. Where the lake gets its source of water is unknown- but it's believed that it's fed by an underground spring and river. The water's surface reflects the night sky almost perfectly, hence its name.
THE PEBBLE COAST —
☆ ☆ ☆ ☆ ☆Just north of the Observatory, as well as all around the territory itself, the plains ends in a rocky cliff- but several parts have collapsed to create rubble paths that grant easy access to the shore. Spanning for as far as the eye can see, the stretch of land connecting to the sea is a pebbly, gritty expanse. Without hardened feet or tolerance, it can be somewhat painful to tread on. Regardless, the lapping waves is a popular spot to cool off and celebrate with bonfires and cookouts. The empty shore offers a beautiful view of the night sky and sunsets.
THE CITY OF STARS —
☆ ☆ ☆ ☆To the east of the Canopy, an empty clearing is home to a broken down set of ruins, belonging to an ancient civilization. With broken statues erected all across the rubble-filled city, engravings on many of the buildings has lead the place to be called the City of Stars. It's also commonly referred to as, simply, the Ruins. Going inside the buildings is advised against, since no one knows when they might finally collapse. HPs will often hold secret meetings here.
THE FLOWER FIELD —
☆ ☆ ☆ ☆South of the Starpool is a large field of wildflowers that grow in the early spring, ending midsummer. Coming here is the perfect place for new couples to hold dates or gather bouquets for each other in secret. Games of tag and hide-and-seek can be held between children in the expanse of flowers. It's also the perfect place for aspiring artists to be inspired.
TRICKLING FALLS —
☆ ☆ ☆Branching off of Starpool, a river winds through the plains, stretching past the Observatory and falling over the cliff and onto the pebble coast. The falls is small, a mere trickle compared to others. It's an easy place to get a cold, refreshing drink or to have a nice, cool soak. Sometimes the setting sun will bring a rainbow to life in the falling water.
ASTRAL SERAPH [HP]The leader of the group. Highest in command and power, this member is in charge of promotions, demotions, meetings, political affairs, hosting group celebrations, as well as a multitude of other things.
☆ Clarence Aston - Apricity
ECLIPTIC ADMIRAL [HP] Second-in-command, also known as the deputy. This member is given quite a bit of discretion and flexibility in aiding the Astral Seraph, and is expected to head the Cosmic Generals. They are expected to take the lead in the absence of the Astral Seraph.
☆ TBA — TBA
OBSERVERSNormal members of the Ascendants. These members are the warrior equivalent, having completed their Fireball training and received their pendants. Tasked with normal duties, such as attending events and completing weekly tasks. May receive promotions if their jobs are executed superbly.
FIREBALLSYoung members training under Observers, in line for future duties. These members tend to range from approximately 6 to 12 months old, though it is possible to rise to Observer later or earlier than anticipated, depending of training progression.
DWARF STARS Children of the Ascendants, typically ranging from 0 to 6 months. Taken care of by their mother, or shared by the whole group if they lack a family.
ASTRAL SERAPH
The leader of the Ascendants. At the head of everything. There is only one member within this rank. Must keep track of member activity, inclusiveness, and ideas. It’s important that this role is active and engaging in a regular basis. The Astral Seraph is also in charge of Clan security, i.e. managing the front door, security cameras in the complex, and ceiling hatch in the observatory. It is extremely important that they keep the generator charged, and keep members out of the generator room.
☆ Promote and demote members.
☆ Host meetings.
☆ Manage alliances.
☆ Declare war and peace.
☆ Host traditions and ceremonies.
☆ Host weekly tasks.
☆ Lead skirmishes and raids on enemies.
☆ Host and approve events.
☆ Accept invitations to events, not raids.
☆ Can announce event invitations, without permission.
☆ Can make other announcements, with permission.
☆ Must learn to blacksmith.
ECLIPTIC ADMIRAL
Second-in-command of the Ascendants, working directly below the Astral Seraph. There is only one member within this rank. This member should keep track of member activity, inclusiveness, and ideas, and share them with the Astral Seraph. It’s extremely important that this member knows how to blacksmith, but it’s not required that they do so.
☆ Host weekly tasks.
☆ Lead skirmishes and raids on enemies.
☆ Host and approve events.
☆ Accept invitations to events, not raids.
☆ Can announce event invitations, without permission.
☆ Can make other announcements, with permission.
☆ Must learn to blacksmith.
OBSERVER
Regular members of the Ascendants.
☆ Host and approve events.
ASTRAL SERAPH
Starrynight [death]
Bastilleprisoner [stepped down]
Moondmade [death]
Titan [captured]
Atticus [stepped down]
ECLIPITIC ADMIRAL
Suiteheart [demoted]
COSMIC GENERAL
Bastilleprisoner [promoted to Seraph]
Suiteheart [promoted to Admiral]
Margaery [stepped down]
Moonmade [promoted to Seraph]
CLERIC
Radeken [demoted to Halo]
Warringkingdoms [stepped down]
Shininglight [stepped down]
Imperia [demoted]
Radeken [demoted]
HALO
Radeken [demoted]
Moonmade [demoted]
Romantemple [stepped down]
Lessa [demoted]
LUNAR LIEUTENANT
Margaery [promoted to General]
Roy Mustang [demoted]
Agathe [promoted to Seraph]
Titan [promoted to Seraph]
KUIPER CORPORAL
Bastilleprisoner [promoted to General]
Lunafreya [disappeared]
Hazel [demoted to Guardian]
Agent Washington [demoted to Guardian]
Thea [demoted]
STARSTRUCK GUARDIAN
Bastilleprisoner [promoted to Corporal]
ImmortalHD [demoted]
Suiteheart [promoted to General]
Lunafreya [promoted to Corporal]
Maes Hughes [death]
Roy Mustang [promoted to Lieutenant]
Margaery [promoted to Lieutenant]
Hazel [promoted to Corporal]
Joel [disappeared]
Gordon Cipher [stepped down]
Agent Washington [promoted to Corporal]
Gabriel Anzazel [stepped down]
Church [demoted]
Hazel [demoted]
Thea [promoted to Corporal]
Agent Washington [demoted]
Carolina [demoted]
Versaillespalace [demoted]
Isidore [demoted]
Feyre [demoted]
Gabriel [demoted]
Ren [demoted]
Atbash [demoted]
HALOS [SHP]
The healers who report to the Clerics. These members may be still in training, but more skilled members can also become a Halo as a stepping stone to receiving the higher rank of Cleric. They often run errands for their superiors, like herb sorting and collecting, as well as hosting checkup sessions under the supervision of their teachers. Learning to blacksmith is important.
KUIPER CORPORAL [HP]
A stepping stone above Starstruck Guardian. These members have proved they're quite out there. Their duties are the same as their lower rank, but they are expected to perform them better. Should be prepared to learn blacksmithing in case of the absence of the Cleric.
COSMIC GENERAL [HP]
The assistant-deputies of the Ascendants. These members tend to have specialized areas where they are expected to be managing tasks and overseeing expectations. They are expected to report to the Ecliptic Admiral about their areas of expertise and plan various ways to further their individual goals. Generals also commonly coordinate with one another to launch clan-wide projects and events.
CLERICS [HP]
The healers of the Ascendants. Regarded highly, these members are treated with utmost respect for what they do. They are in charge of keeping the group in good health. Clerics are also tasked with the job of blacksmithing meteorite pendants and beads.
LUNAR LIEUTENANT [HP]
A high-ranking member of the Ascendants. Having proven their loyalty time and time again, these members have no doubt earned their title. Tasked with keeping the lower ranks in line, assisting newcomers, teaching Kuiper Corporals how to smith, helping with event preparations and more, this rank is a stepping stone for further glory.
STARSTRUCK GUARDIAN [SHP]
Normal members with a spark. Often thought of as the welcoming committee, these members take charge of welcoming new members and showing them around, as well as answering any questions they might have. They are in line for future promotion.