Beasts of Beyond
☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛☠ - Printable Version

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+----- Thread: ☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛☠ (/showthread.php?tid=2691)

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☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛☠ - teef - 07-05-2018


⋆Tŷ'r Marwolaeth⋆


[align=center][b]-- Welcome to the Battle for Survival --
(if on mobile, turn device to landscape rotation, makes it easier to read)

[i]◇ ◇ ◇

At one time, humans and hellhounds were equals. At one time, humans were equals with every magickal species. But that all changed. How? Something turned corrupt in the human, and it spread to all of its companions. Humans and mortals used to have a lot of magick, like the others, but when they became corrupt, the species decided to lock away the magicks of humankind that were totally corrupted and to work on curing the corruption. When humanity turned on their neighbours and friends, something had to be done, and so a war occurred, pitting both the magickal and humans against one another. In that war, many races of the magickal were extinguished and destroyed. At the end of the war, the magickal gave up, succumbing to humanity, watching as everything they worked to save was destroyed. During the last moments of war, it was decided by the survivors that the hellhounds, the race with the least loss, should be the race to take on the responsibility of treating the magicks that had been taken from the humans. The hellhounds agreed to this dire situation, knowing that this was the only way to save what had been lost, and to prevent worse damage.

At the end of the ages-long war, the last of the humans' magicks had been sucked from them, and the humans retaliated by destroying every stronghold that the magickal races had in the mortal reality. With the loss of these anchors into the mortal reality, the magickal had no place to call home, no place to recover or heal. Since the responsibility of curing the corruption fell to the hellhounds, so did the survival of the remaining magickal races. The leader of the hellhounds, called Tyr at the time, was held responsible for creating a safe haven for all of the magickal species that survived the war. And so with the last of his life-force, he created Tŷ'r Marwolaeth, also known as House of Death (HoD), the home of all magickal beings. The control of Tŷ'r Marwolaeth was passed down to his daughter and her children, the rank of Brenin falling to the current leader, otherwise known as Jikai 'To' Horrel.

What is "Tŷ'r Marwolaeth" really? This is the House of Death, the home of all magcikal races but provided and cared for by hellhounds. This is what Tyr's sacrifice made after the war. This is where they are safest. But where is House of Death and how does it work? Is there an outside entry to House of Death? What does House of Death look like? Why can't it be found by magick-lacking humans?

Tŷ'r Marwolaeth is found between the mortal realm and well, dead-space I suppose. There is not really a place to find HoD as it always seems to move to better keep it protected. House of Death can only be accessed by the magickal races, and primarily the hellhounds, and occasionally very powerful humans. House of Death in its pocket of space is described as a very bland and lifeless seeming place as it is seen as a colourless piece of rock floating in nothingness. Inside of HoD, there is a lot of life, and the outward look is only meant to discourage enemies, and to turn away attempts at overtaking such an inhospitable looking place. Inside of HoD is a great forest that extends for what is assumed as forever. A whole world or two could fit into it's being, so that there is always room for those that need it.

Within HoD there are five sections geographically. Within these sections are what are described as "voids", what used to be and might still be entry-ways into the mortal realms and other realms that the magickal races haven't bothered to explore or better get to know yet. There are mountains, active volcanoes, ice-bergs, forests, and jovial glades. The voids are described as areas that move around their sections, places that feel unbearably empty for lack of better description. These areas are where the gate-ways used to be, and may be once more. In the forest section of HoD, there is the Court, where the Brenin and all other high ranking officials stay, and where the research is taking place into curing the corrupted magicks of the humans. The Court lives within the largest network of trees in the forests, and is nestled in the bark of these trees, giving those who work there a safe way to store what they need to. The Court was sung from the forest by the Brenin, and is maintained by his or her blood annually and is celebrated in a big feast and competition.

There is one void in HoD that doesn't feel as empty as the others, partially to the amount of use it receives daily, and secondly, due to the amount of work put into restoring the gateway on both sides of the gateway. This void is secretive in its hiding places, but is easily tracked down by any hellhound, for they were the ones to so heavily enchant it to minimize risk of human invasion while all the races recovered from the war. This gateway is found in the section where the glades are normally found, and is called the Byw Gate, the "Living Gate", as it connects to the human realm, and works both ways. On the mortal side of Byw Gate, the void is being repaired by both humans and those that come through Byw Gate. It was built by and created with tremendous amounts of power, power that the magickal have in such things as horns, hair, nail clippings, even in dead skin, blood, bones and teeth. Because of high-magickal levels in these such items, the magickal species that cross Byw Gate are often hunted down and have these items removed from them, if the victim isn't killed by the hunter. If they are killed, the entire body is put to some use, the meat given to the magickally inclined, and the rest used in fixing the Gate in order to retrieve the stolen magicks.

Time works different from the four layers of reality, specifically the most from the mortal realm. Every year in the living reality is a month in House of Death. According to this time difference, the length of pregnancies among magickals, hellhounds and other species are required to be spent in the House of Death, or else the bearer carries their offspring for say instead of 9 months, for 9 years. The magickals and all that live within House of Death are granted long lives, but are not immortal and can still be killed by mortal means. (hence the massive bloodshed that was the war that devastated everything)

The Brenin may be challenged for his or her position, but the battle must be either forfeited, or decided by the death of one of the participants, and the title of Brenin is given to the victor. Not many challenges are taken upon, leaving the current Brenin in control for a long, long time. There is no secondary position, for the very fact that the Brenin is the total controller, provider, and protector of House of Death and only requires input from advisers and counsellors to ease those that live in HoD. The power of the Brenin is quite significant and not handled lightly.

The first Brenin granted a place of safety to the magickal races, mainly his people, the hellhounds, and as he did so, granted them a physical body from that of their "other" or "demon". The Brenin was a human at one time, and knew the longing of the magickal for a human form they didn't need to possess or lose often. The denizens of House of Death are allowed to the other layers of reality, but have secret places throughout the layers, but the most frequented reality layer is the reality of the living.



Re: ☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛ - teef - 07-05-2018


[i]⋆Rules&Translations⋆


[align=center]Any foreign words on the front post that are not character names, are Welsh!

- First things first! You need to buy powers from the shop to have your characters use them! (The powers prob won't be used in rp, but it is suggested that they are bought in case, so that rules are not bent). Once the power is being activated, it must be bought from the store!!! (and powers that are not in shop are not allowed) -- follow me to get to the shop~!
- Please play responsibly, and be mature in your writing (no extreme gore or r18 things, loves, I don't want to see this be shut down)
- Please, please, please! Have more than 3 sentences per post, and put a little more detail than "She stepped quickly." if you are posting swiftly
- King is the chosen title of the ruler of House of Death, and is considered gender-neutral.
- The only reason the Upper Classes are numbered is that they hold ranks which need to be restricted by number
- IC drama is loved, OOC is not. Please try to get along!
- I've been working on figuring out this universe/topic for over 7 years, so pretty please do not steal this idea!!
- Hellhound powers are stored in the horns, but if the horns are removed, the hound struggles with their powers while they regrow and/or heal from the removal. Hellhound powers cover pretty much anything, but the powers need to be balanced. Say one can possess another person, a good balance would be that they pay a hefty price with their own body and get really quite sick or have part of their health reduced permanently depending on how intense the possession is.
-- magickal species' powers are stored in some physical attribute or place, like say in a unicorn's horn, a kitsune's bracelet, or in a troll's tusks. pretty basic and simple.
-- message me for complete guides or semi-complete guides on the magickal species in use! (a compilation of what each person thinks works best for the magickal, or what is considered lore)
- If you are creating more than one character, I suggest that you create a "Character Storage" so that the character and their powers are recorded so you aren't re-purchasing a power for the same character (or have too many powers)!!
- This is a safe space, and I'm pretty chill with anything. If you're using a species or race of magickal other than a hellhound please explain it in your form :p
- Have fun, stay sharp, let me read your forms, try to get some good rest and know you're loved!

[b]TRANSLATIONS

- Tŷ'r Marwolaeth House of Death
- Brenin King
- Cynghorwr Adviser
- Anrhydedd // Unigolion Nobility // Nobles
- Iachäwr Healer
- Gwarcheidwaid Guardians
- Milwyr Soldiers
- Prentisiaid Apprentices
- Cyffredinwyr Commoners
- Byw - Living
- Marwolaeth - Death
- Canolfan - Centre
- Gwag - Empty



Re: ☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛ - teef - 07-05-2018

[align=center]

⋆Hierarchy⋆

[b] UPPER CLASSES
King - [i]Brenin - The man or woman(or other gender/sexuality) in control of  House of Death, and leads the denizens. (practically is just a figure head for doing things like taxes, citizenships, etc, but is a large part of the rest).

Adviser - Cynghorwr - Helpers of the King, they give the figure assistance where needed, and pretty much take care of the special tasks for the King. They also hold the "keys" to the King's power, overseeing that the power is only given back in small increments as it a very powerful thing (the power with the most deadly of repercussions for use -- tbd)

Nobility/Nobles - Anrhydedd/Unigolion - The main tax-payers if you will? Basically, they keep the House of Death's economy running smooth, the mouths fed, the jobless with jobs, and maintain relations with the layers of reality and the safe-places within these realities.

MIDDLE CLASSES
Healer - Iachäwr - Kind of self-explanatory. Pretty much the Doctor and Nurse, they've been gifted with the knowledge of healing and generally have plant magicks or healthy and safe magicks but the occasional Iachäwr has had the opposite power. (Use of medicinal knowledge is encouraged as powers would need to be bought under Earth -- for what I can find).

LOWER CLASSES
Guardians - Gwarcheidwaid - The regular guards, but includes all types of guards: Royal guards, Tomb guards, Body guards, Mercenaries, City guards, etc.

Soldiers - Milwyr - Troops ready to fight, to be sent out to settle disputes, to protect the lands from invasions, etc. Pretty standard.

Apprentices - Prentisiaid - Younger generations who are in training to become future Healers, Guardians, and Soldiers.

Commoners - Cyffredinwyr - Servants, farmers, job-hunters, etc.



Re: ☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛ - teef - 07-05-2018

[align=center]

[i]⋆Plots & Threads⋆

[b]CURRENT PLOTS
1st. After the Great War, hellhounds and the rest of the magickal have retreated to the safe haven of House of Death. There they have resided for a while, healing and recovering while the research into the cure for the corruption of the human magicks is under way.

2nd. In the mortal reality, the humans have been working to restore the gateway to House of Death from their lands. They have found a powerful individual, a human who has harnessed the powers of darkness. They have found a warlock, that has ordered the restoration of the Byw Gate, and plans to lead an army into the lands of House of Death.

3rd. The survivors of the Great War have been trying to use their powers. They have recently been finding that their powers have been brought to a stand still (for the members transferring from FF or survivors), and they must train to regain their powers. The character trains IC to retain this power, and OOC the user must attain enough gems to afford the power of the character. On a side note, the power must be bought per individual character.

SIGN UP THREAD - currently on
ROLEPLAY THREAD - CLICK ME




Re: ☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛ - teef - 07-05-2018

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⋆Characters⋆

[b]♛ UPPER CLASSES ♛
[i]♛ Bʀᴇɴɪɴ [King (1/1)] - Tomma Horrel - venture.
>> Cʜɪʟᴅʀᴇɴ [King's Children]
- Sethre Horrel - venture.
- Orailia "Twitch Liu" Marquise-Horrel - venture.
♛ Cʏɴɢʜᴏʀᴡʀ [Adviser (0/2)]
- name - user
- name - user
♛ Aɴʀʜʏᴅᴇᴅᴅ/Uɴɪɢᴏʟɪᴏɴ [Nobility/Nobles (0/3)]
- name - user
- name - user
- name - user

♔ MIDDLE CLASSES ♔
♔ Iᴀᴄʜᴀ̈ᴡʀ [Healer]
- name - user
- name - user

☠ LOWER CLASSES ☠
☠ Gᴜᴀʀᴅ Cᴀᴘᴛᴀɪɴ [Guardians Captain] - Destarion Kenn - venture.
>> Gᴡᴀʀᴄʜᴇɪᴅᴡᴀɪᴅ [Guardians]
- Sethre Horrel (King's Son) - venture.
- Orailia Marquise-Horrel (King's Daughter) - venture.
- name - user
- name - user
- name - user
☠ Sᴏʟᴅɪᴇʀ Cᴀᴘᴛᴀɪɴ [Soldiers Captain] - name - user
>> Mɪʟᴡʏʀ [Soldiers]
- name - user
- name - user
- name - user
- name - user
☠ Pʀᴇɴᴛɪsɪᴀɪᴅ [Apprentices]
- name - user - class
- name - user - class
☠ CʏFFʀᴇᴅɪɴᴡʏʀ [Commoners]
- name - user
- name - user



Re: ☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛ - teef - 07-05-2018

[align=center]

[i][b]⋆Forum⋆

Code:
[align=center][color=black]
[img]HUMANHERE[/img]
[img]MAGICKSPECIES[/img]

「 lyrics lyrics lyrics — lyrics lyrics more lyrics 」

xxx

[b]NAME[/b] answer
[b]GENDER[/b] answer
[b]ORIENTATION[/b] answer
[b]SPECIES[/b] answer
>> [i]power (need basic shape-shifting power for use)[/i] answer
>> [i]do you need help buying power?[/i] yes/no (for when i have enough gems)
[b]RANK[/b] answer
[b]AGE[/b] answer

xxx

[b]APPEARANCE[/b] answer
>>[i] scars[/i] answer
>>[i] eyes[/i] answer
>>[i] hair[/i] answer
>>[i] jewellery[/i] answer

xxx

[b]LIKES & DISLIKES[/b] answer
[b]PERSONALITY[/b] answer
>> [i]quirks[/i] answer
>> [i]powers[/i] answer
>> [i]unique traits[/i] answer
[b]HISTORY[/b] answer
>> [i]birth date[/i] answer
>> [i]horoscope[/i] answer

xxx

[b]SPOUSE[/b] answer
[b]CRUSH[/b] answer
[b]CHILDREN[/b] answer
[b]FAMILY[/b] answer [/color][/align]




Re: ☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛ - teef - 07-05-2018

Jikai (gay lord):
Destarion/Lofruddion (duke of pan) - fite me about the faceclaim:
Orailia (queen of bi):
Sethre (champion of demi):



Re: ☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛ - NorthernLight - 07-05-2018

Hey!!

Tracking the hELL out of this!



Re: ☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛ - Circuitskid - 07-05-2018

Hi tracking.


Re: ☠♛☠ Tŷ'r Marwolaeth ♛ Hоцsє оf Dєaтн ♛ Hєllноциds ♛ [sign-ups] ☠♛ - HopesWings - 07-05-2018

Track