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GHASTLY RANCH GUIDE ;; updated 7/17/22 - Printable Version

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GHASTLY RANCH GUIDE ;; updated 7/17/22 - Cobra - 07-17-2022

A band of cowfolk hiding out in the dusty plains surrounded by a fence to protect their own. They have not made their name know, but they like to stick to themselves mostly. Though they host trade days to let others get their wares, they are otherwise secluded. this is not because they want it this way, but because they have their own issues to worry about.

The members of this rag tag band will tell you themselves. This place is not for the weak of heart. Strange happenings and ghost sightings are common. Keeping their cattle, flock, and other things safe and avoiding the hauntings makes like a struggle for all members.

Can you survive?

Discord Link
THE TERRITORY
The Ghastly Ranch is located in a large open plains wich is dusty in nature. Worn trails lacing in and out of the land. Tumble weeds are common here. Durring the spring and summer, the grass is green and lush, but in the fall and winter, its dry and barron. This alone is off putting to others. Duststorms and heat often make it hard for joiners to make it long.

Despite this, the land is beautiful and loved by those that stay.

THE SALOON —
The saloon is where all meetings are held and people come to unwind. It was put together by the first members and is a lovely wooden building in the towns center. There is a back room and an upstairs full of rooms. This is where the bartender and barback live and doubles as an infermery upstairs.

THE TOWN HALL —
The home of the mayor and a large building. Inside there was the meeting room, a few bedrooms, and a front lobby. All mayors live here until they pass on or step down.

THE BANK —
Another building and a storage for everyones goods. Rooms inside store valuables, foods, and the like from each member. The banker lives here and is charged with keeping the bank in order.

THE JAIL —
A building where the prisoners of war or law breakers from the group are locked in cells. A few rooms in the front near the door hold the sheriff and the deputies. This building is darker in color.

THE HOTEL —
This building is large and is used for guests during events. The hosts and hostess' live here and keep this place in top shape. There is a pool, many rooms, and food is often provided.

OUTSKIRTS —
This is where the houses are for other members. Each with a fenced in yard for them to use freely. There is no rule on who gets what house or why. It is first come first serve.

THE BOARDER —
The entire boarder is fence off with a wooden fence. This is to clearly show where their boarder is and prevent trespassing. The fence is wooden and white in color.
THE TRADITIONS
The Ghastly Ranch opperates like an old western style town and ranch. Each member handles their own crops, animals, and what not. They are known for sticking to themselves and only caring for each other, until its trade day. They are peaceful, for the most part, but will not be walked over in the slightest.

FARMING —
Each member is welcome to farm any plants they please and it is not uncommon to walk past many gardens, crops, and the like.

RANCHING —
Many members raise large farm animals and small alike. Cattle is not uncommon and members often herd cattle to the huge paddock for certain seasons.

TRIALS —
This trial is not like most. No needed to do anything drastic. Instead, the new members come to the Mayor when ready and are taken to a herd of horses where they will have to try and bond with one horse. This horse becomes their for pulling carts or riding as they please. Failing to bond is not cause to worry, as they can try again the next week.

TRADE DAY —
The group hosts a huge trade day. This event is for all groups and is peaceful. Members from all groups can set up stands to trade goods. This is a seasonal event and there are a lot of games and wares to be seen.
THE RULES
The Ghastly Ranch has very few rules.

— The Mayor's word is law. Disobeying them ends up with jail time or exile in the end. Death is rare, but if severe enough, can happen.
— Do not disrespect higher ups.
— Slavery is outlawed, but having paid workers is fine.
— Rape is not allowed.
THE RELATIONS
The Ghastly Ranch has few allies, and even fewer enemies currently.

ALLIES — none
NEUTRALS — none
ENEMIES — none
THE RANKS
MAYOR —
The mayor is the leader of the Ghastly Ranch. They are in charge of the well being, declaring war, providing promotions, handing out demotions, and hosting the main events. They are highly repsected and dedicated to the groups.
Blood of Fallen Soul, roleplayed by Cobra

BANKER —
The deputy and right hand man or woman of the Mayor. They are charged with managing the bank and helping the ardent handle tasks. They control any ranks under them, host smaller events, and can host rescue raids in the event of a kidnapped member.
Name, roleplayed by

BARTENDER —
The healer of the group. They train other healers and tend to the sick or injured. They host herb gathering, healing seesions, and check ups freely. They are also in charge of the saloon and the drink supply.
Name, roleplayed by

BARBACK —
They learn from the bartender and help them in their tasks. They are usually the ones cleaning the saloon when it is needed.
Name, roleplayed by

SHERIFF —
The head guard of the group. They enforce the laws and word of the mayor. They handle the jail and an criminals captured. They are also known for setting up patrols and leading training sessions.
Name, roleplayed by

DEPUTIES —
They help the sheriff with their tasks and protect the boarder. they often check up on the different members and hold spars.
Name, roleplayed by

HOST/HOSTESS —
A shp and stepping stone rank. They host inner group events and games. They are also in charge of the hotel. This means they help visitors, host tours, and keep the hotel clean.
Name, roleplayed by

COWPOLK —
The full members that passed the trial.

COMMON FOLK —
The new members without their horse.[/spoiler]
THE HISTORY
A very old land that seems to have its own spirit. Ghosts are common and Blood chose this place for that fact. The weak will not survive here and the fearful will not last. This makes this haunted land perfect.

Blood set this land up with all its buildings with the help of his founding members.



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