2.0.2 elysium guide - updated 7/21
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Guide elysium guide - updated 7/21

Offline elysium

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elysium guide - updated 7/21
« on: January 29, 2019, 07:34:04 PM »


To be a true Elysite, you must promise to protect this community with all of your strength, to trust your fellow members enough to ask for help when necessary, and, most importantly, to never forget yourself and your well-being while still contributing to Elysium to the best of your ability. Do you swear to uphold the values of both community and justice in equal portions? If so, welcome to Elysium.

Welcome to Elysium, a group where balance is their primary goal. With one side that represents justice, and another that represents community, they want the best for their members. "Never give too much of yourself, yet always contribute for the greater good." Their motto, this phrase directs how the clan is structured and how their priorities are aligned. They never want members to overextend themselves, but they always want to hear what they have to say. With a court system, they enact their justice in a way they see as more balanced than simply seeking out their enemies to capture or kill them. With their merchant system, they bring in beneficial resources and connect to the clans around them. As a community, Elysium's primary goals are to encourage development and an open, inviting atmosphere. Currently, misty runs this group. If you have any questions, feel free to contact them on site or on Discord.

general territory

Elysium is located in a mountainous region that often experiences cold temperatures, although they do have all four seasons despite this. Winter tends to be a bit longer and a bit more harsh and they can also face extreme conditions in spring when all the snow begins to melt. Their summers are relatively mild and fall is rather short due to the long winter. Their land is incredibly fertile and lush, as they aren't so high up on the mountain that they're near the permanently snow-covered peaks (although more adventurous members may venture there if they choose to do so). All primary locations are connected via a pulley system that helps members travel through the mountainous region quickly without having to actually climb the rough landscape.

mountains landmarks: ShowHide
The Peak  A winding staircase leads all the way from the town up the mountains to the highest point in all of Sunhaven's territory, the only mountain to ever be capped with snow: the peak.  Here, where they are closest to the sun, is a pyre where ceremonial burnings are held so that the smoke may reach the heavens.

The Orchard  Deep within the mountains is an abandoned orchard, whose buildings are decrepit and overgrown but whose array of fruit-bearing trees continue to grow produce each year.  Additionally, its nearby fields grow berries and flowers (see the Flower Fields).

The Flower Fields
Nestled beside the Orchard is a large field of wildflowers that grow in the early spring, ending midsummer.  Coming here is the perfect place for new couples to hold dates or gather bouquets for each other in secret.  Games of tag and hide-and-seek can be held between children in the expanse of flowers.  It's also the perfect place for aspiring artists to be inspired.

The Fjord  Flowing in from the sea is a river which cuts through the mountains to form a deep inlet of cliffs, creating a fjord.  Along this waterway is an overlook formed naturally by rocks, allowing Elysites to get a lay of the ravine below.

The Lake  In the very heart of Elysium's mountains lies a lake into which the fjord flows, down over a waterfall.  Here the water is tranquil and serene considering the thinness of the waterfall, but it's deep enough to get non-swimmers in trouble should they decide to take a dip; the particularly brave of heart have even been known to cannonball off the cliffside above.

main camp

Elysium's central camp is located behind a myriad of tunnels in a mountain. These trails are confusing enough to ward off any unwanted outsiders but easy enough for new members to remember after traversing several times. Once you get past the tunnels, you'll reach the main camp, which is an open air area in the mountain. Here they've carved out small caves and shelters for themselves within the naturally occurring formations. There's one large cavern near the back of the camp, away from where members initially come out from the tunnels, where meetings and large events may be held or where temporary shelter may be taken in times of crisis.

floating sea town

Now serving the primary base for community, the floating sea town floating sea town is a wide array of little, buoyant houses and shops connected by a vast stretch of boardwalk. The merchants' shops are located here and most large social events, such as festivals, are held here.

the beach 
Where the mountains meet the sea lies the beach.  Here there are many caves and coves, rife with mystery for the curious explorer.  Landmarks on the beach include the warship, the greenhouse, and the grotto.

beach landmarks: ShowHide
The Warship  Just beyond the pier is a beached warship.  The vessel is somewhat sunken, with one end submerged below the water, but most of the interior is still accessible.  Some sections are rusted and the ship itself no longer functions.  This used to serve as the headquarters for the warfare guild of Sunhaven.

The Greenhouse  Situated on the beach but still a safe distance from the shore to not be washed away is the greenhouse.  Inside there are raised beds, pots, and hanging plants aplenty.  Many are herbs or other useful plants, but others just exist to look pretty.  In the back is a small closet filled with gardening supplies, and attached at the ocean is a floating gardenThis used to serve as the headquarters for the medicine guild of Sunhaven.

The Grotto  At one of the furthest edges of the beach along the treeline lies a natural grotto with multiple openings to a pool below.  It's not a long drop and much of the water below is shallow, but smaller members be warned that it can prove difficult to escape!

One of the most important traditions in Elysium is the use of necklaces to represent what titles have been earned. Each necklace has a special, engraved bead specific to the character, and then also holds the beads that represent their respective titles. To see what those titles are, look in the title section of this guide. To check what titles you've earned or to log a new one, make sure to take a look at the title tracker linked in the header of this post on the site.

shop system

This is yet another important aspect of Elysium's culture. Members can create their own shops creating and selling various items on the floating sea town. They can also go and purchase things from other shops. The main goal of this merchant system, however, is to visit neutrals and allies in order to not only have their wares purchased, but also to gather supplies that Elysium may need or want from other territories. This is also another way that Elysium connects to other groups. This particular tradition is primarily guided by the Helion.

court system

In order to make sure their enemies receive justice, Elysium has a court system. There is a trial held with an open jury made up of their members, while the individual being tried answers a variety of questions, first from the Magna and then from the jury itself for a period of time. The Magna is the one who leads this process as the judge and therefore this is something primarily guided by the Magna. These trails are held in the observatory.

Another aspect of this court system is joining. Elysium does not auto-accept members. Instead, newcomers at the border are granted permission to stay on the territory by either the Magna or the Helion and then, at the next meeting, they must agree to always keep the group's interest above all else, followed by the Helion or Magna asking if anyone has any objections to their joining, and then they are granted membership.

stellar collision festival

This is a festival that occurs every year during the month of February to celebrate when Ascendants and Sun Haven came together to become Elysium. There are a variety of events and all allies and neutrals are invited to come and celebrate the new bond made between the two groups, now formed to one. It's generally about a week-long celebration and it's headed by the Helion.
→ Helion → The Helion is one of two leaders in Elysium. While both leaders have equal power and make all major decisions together, each one has a specification. The Helion is specifically involved with the community and merchant system. This means that they announce all titles, hold events, and help regulate the merchant and shop system. The only thing either leader may do alone is granting a newcomer permission to stay on Elysium's territory before they officially join.
    → TBA, played by TBA
→ Magna → The Magna is one of two leaders in Elysium. While both leaders have equal power and make all major decisions together, each one has a specification. The Magna is specifically involved with protection and the court system. This means that they announce all new alliances or declarations of war, raids, trainings, and hold court sessions. The only thing either leader may do alone is granting a newcomer permission to stay on Elysium's territory before they officially join.
    → Tena, played by misty 
→ Warden of Community → One of the second in commands, this position specifically focuses on the community aspect and is next in line to be Helion. They specifically deal in events and are in charge of making sure the community is welcoming and that everyone's needs are being taken care of. 
    → TBA, played by TBA
→ Warden of Justice → One of the second in commands, this position specifically focuses on the justice aspect and is next in line to be Magna. They specifically deal in things such as military trainings, protection, raids, and court proceedings. While they do not hold court, they are often put in charge of the care of prisoners' should there be any.
    → TBA, played by TBA
→ Elysites → These are normal members of Elysium that have been accepted as official members through their first meeting. They may hold events with the permission of either leader, start their own shops, and visit allies.
→ Newcomers → These are members that have been accepted past Elysium's border, but have not been sworn in yet as full members.
→ Prisoners → These are individuals either awaiting trial in the court system or have been sentenced to prison time. They are held beneath the observatory.
Elysium has Zodiac titles, Odyssey titles, and Quark titles. Zodiac titles recognize personality traits or significant factors of a character, while Odyssey titles can be earned through specific tasks, and Quark titles acknowledge progress in the Elysium Characterization threads.

zodiac titles

Zodiac titles are assigned based on personality traits and characteristics. The titles earned can be used in-character to introduce your character. (For instance: "Exampleman, advisor of Elysium.")

Spoiler: ShowHide
PROTECTORS - (Earns Title: "Protector of Elysium")
Skilled combatants, war-like, active training and battle participants. These members may be short-tempered and quicker to pick a fight with their fists rather than their words, but they might also just be highly skilled in battle. Alternatively, these members have shown to be great protectors and defendants of their family and of Elysium, either through physical combat, or other means. They do everything in their power to ensure the safety of others. This title earns a red bead.

PROMISED - (Earns Title: "Elysium Promised")
Promising newcomers. These members stood out in their first one to two weeks in Elysium, hitting the ground running and getting involved from the start. Their characters grab attention and become integrated very quickly. This title earns an orange bead.

GUIDES - (Earns Title: "Guide of Elysium")
Socialites and greeters. These members are quick to greet all newcomers, show them around, and are friendly and welcoming from the get-go, often found socializing with others. They are not only rather social internally, but they like to visit allies and get involved with joint events. This title earns a yellow bead.

ADVISOR - (Earns Title: "Advisor of Elysium")
Clever analytics and strategists. These members are smart, but not just smart -- they are schemers who always have a plan, track details, and like to be prepared. In addition to their wits, their insight and advice is well respected and heeded. This title earns a blue bead.

CLERIC - (Earns Title: "Caretaker of Elysium")
These members have a working knowledge of healing and medicine, and can help in the middle of battle or crisis. They are always willing to help their clanmates with medical issues, and have shown to be trustworthy in difficult situations.  This title earns a green bead.

JESTER - (Earns Title: "Jester of Elysium")
Jesters, morale boosters, those who don't take things too seriously. These members can be a very diverse and dynamic group -- some may come across as rays of sunshine, bringing up everyone's happiness around them, while others may be the sort with dry humor who aren't exactly bright and shining but are very casual and not too serious. They keep things light. This title earns a purple bead.

HISTORIAN - (Earns Title: "Historian of Elysium")
Bookworms, intellects, historians. These members are smart in the bookish sense, coming equipped with their libraries, notes, and interest in history or other sorts of Humanities. Not only do they have a love of bookish knowledge, but they perhaps have also shown an interest in keeping and maintaining Elysium history alive and well through culture, ceremony participation, and more. This title earns a white bead.

THERAPIST - (Earns Title: "Therapist of Elysium")
In contrast to advisors, these members have shown to be nurturing, deep conversationalists. Instead of wits and strategies, these members show genuine care and willingness to connect on a deeper level with their other Elysites. They might help them through a tough time, or always check up on others to make sure they're doing alright. They tend to be very caring and considerate of others, and these connections help strengthen the bonds of community in or out of Elysium. This title earns a silver bead.

VOLUNTEERS - (Earns Title: "Supervisor of Elysium")
Go-getters, active volunteers. These members are first to volunteer for anything and everything, whether it be hosting things, coming up with ideas, or voicing their opinions. They are everywhere; it is hard to do something without running into them, either leading the way or jumping right on board with the plan. This title earns a pink bead.

PEACEKEEPERS - (Earns Title: "Diplomat of Elysium")
Peacekeepers and mediators. These characters are true pacifists, trying to support Elysium's alignment as such, and they can often be found smoothing out conflicts and trying to refuse situations. Invaluable when it comes to ambassador discussions and inter-clan relations. This title earns a gold bead.

odyssey titles

Odyssey titles are so named because they require that members quest, so to speak, to earn their title. There are five named for constellations, and in order to earn these titles members will have to complete the tasks correlated with each star in that constellation. They require much more work and effort to earn, but they also help encourage involvement and development from members. Those who earn these titles will denote them on their necklaces with obsidian beads engraved with golden constellations.

Spoiler: ShowHide
The Monoceros (Unicorn) title is meant to reward and acknowledge meaningful life milestones. It shows that a member has been an active participant in Elysium and accomplished a lot of meaningful goals that go along with being a member. One that was born into Elysium or joined young might have an easier time of achieving the Monoceros constellation, but only 3/4 stars are required to complete this constellation and earn the title.
☆ ALPHA MONOCEROTIS: Mentor a younger member. This can be in fighting, healing, cooking, or any other activity important to both characters.
☆ GAMMA MONOCEROTIS: Train under a mentor. Older members can also partake in this by learning from one another.
☆ EPSILON MONOCEROTIS: Participant in monthly ceremonies 5 times (getting a rank, accepting membership, partaking in court, getting rank/title beads, etc).
☆ PLASKETT'S STAR: Participate in at least one traditional event (festivals, getting a bead, partaking in court, making a shop, etc).

The Draco (Dragon) title is meant to reward and acknowledge contributions to the Clan on a daily basis. It recognizes that a member has been helpful in presenting new ideas and keeping things flowing forward. 6/7 stars are required to complete this constellation and earn the title.
☆ ETAMIN: Plan or help plan 6 internal or allied events. (Please do not simply spam several events in one day for this task.)
☆ ALDIBAIN: Participate in at least 2 ooc discussions regarding brainstorming, feedback, or idea generation. 
☆ RASTABAN: Attend at least 6 internal events.
☆ ALTAIS: Complete a weekly task 3 weeks in a row.
☆ THUBAN: Host weekly tasks 3 times.
☆ EDASICH: Make 3 unique open threads in one week.
☆ ALDHIBAH: Launch or aid in planning a Clan-wide plot attempt (can be on a smaller or larger scale as long as it is pitched to the leaders for approval).

The Pegasus title is meant to reward and acknowledge aid with foreign relations. It highlights members who have contributed to allied events or been involved on a site-wide basis, helping to further Elysium's name. Only 5/6 stars are required to complete this constellation and earn the title.
☆ ALPHERATZ: Participate in 3 raids (against others or on us).
☆ MARKAB: Act as an ambassador for 5 occasions.
☆ SCHEAT: Attend 6 ally or neutral hosted events.
☆ ALGENIB: Complete a three-stage (or more) plot with character outside of Elysium. (Your interpretation of "three-stage" is up to you. That can mean 3 threads contributing to it or 3 different steps to complete the plot.)
☆ MATAR: Contribute to a plot involving alliances and politics in some form (affecting an alliance status, forbidden loves, alliance litters, spying, etc).
☆ ENIF: Seek help from or offer aid to an ally or neutral in some form.

The Centaurus (Centaur) title is meant to reward and acknowledge character development and in depth plotting. It recognizes members who have worked hard to grow their characters and to get involved with others. Only 5/6 stars are required to complete this constellation and earn the title.
☆ RIGIL KENTAURUS: Win an ic event competition of some form (clan-wide games, etc.
☆ PROXIMA CENTAURI: Complete 5 development prompts (either archived or current).
☆ HADAR: Complete a three-stage (or more) plot with another member. (Your interpretation of "three-stage" is up to you. That can mean 3 threads contributing to it or 3 different steps to complete the plot.)
☆ MENKENT: Have at least 10 genuine interactions with 3 other members. (Again, "genuine interactions" up to your interpretation.)
☆ ALNAIR: Complete and document a character arc with at least 3 contributing threads.
☆ MA WEI: Complete at least 1 1,000+ word one-shot.

The Hydra (Serpent) title is meant to reward and acknowledge long-term membership and citizenry type achievements. It points out members who had made a lasting impact on the Ascendants or been well integrated into Elysium for some time. All stars are required to complete this constellation and earn the title.
☆ GAMMA HYDRAE: Maintain activity in Elysium for at least 3 months.
☆ ZETA HYDRAE: Win an ooc competition of some form (choice awards, games, etc).
☆ BETA HYDRAE: Collect 3 titles (zodiac, odyssey, or quark).
☆ ALPHARD: Participate in at least 10 joining threads.
☆ MINCHIR: Attend at least 10 meetings.

quark titles

Quark titles are based on additions to Characterization threads and plotting. In order to receive these titles, make sure to look at the pendent tracker thread and note which ones you have completed. They're meant to encourage plotting and diving deeper into both your character and others. They're blue with gold engravings. To add to your characterization threads, take a look at the Elysium Title Codes thread, linked in the header above.

Spoiler: ShowHide
Complete all the characterization codes with images in them.

Include a thread tracker, playlist, and heart chart in your characterization thread.

Complete the in-depth biography provided on the Ascendants Characterization Codes thread.

Post on 5 other people's characterization threads either to find plots or to discuss the content there.

Complete the plotting form provided in the Ascendants Characterization Codes thread.

Elysium is a neutral clan and makes allies and enemies not based on their own political stance, but instead on their interactions with them. However, they also have a strong sense of justice and morality so it's much harder for them to side with clans that do not fit those standards of justice. The primary way Elysium interacts with their allies and neutrals is through their ambassador and shop systems. To learn more about those, check out the link in the header of this post.

allies: none
neutrals: anyone not listed
enemies: none

template (c) kicksie | info (c) apricity & kicksie

« Last Edit: July 21, 2019, 03:49:54 PM by elysium »


  • Elysium
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Re: elysium guide - updated 1/29
« Reply #1 on: January 29, 2019, 07:52:57 PM »
show no mercy, for you shall receive none
———— @Sky;;; & elysium elysite & info ————
Spoiler: ShowHide


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Re: elysium guide - updated 1/29
« Reply #2 on: January 29, 2019, 07:53:14 PM »
classic rock queen — info — august of elysium — art shop

hiatus from the site as of march 2019. please see my profile for my contact info!

Offline teef.

Re: elysium guide - updated 1/29
« Reply #3 on: January 29, 2019, 08:09:03 PM »
main account for kade, bai shi, jerisidie, finnloch and reko

Offline Tena M.

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Re: elysium guide - updated 1/29
« Reply #4 on: January 29, 2019, 08:11:27 PM »
Track! c:
I tell you it as it was told me

Offline SHANE

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Re: elysium guide - updated 1/29
« Reply #5 on: February 01, 2019, 10:04:07 PM »
❝ SHANE ANNEGHANZ ❞ ————————————————————————
S P I L L I N G  I N K  A N D  B L O O D

Offline tikki

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Re: elysium guide - updated 1/29
« Reply #6 on: February 16, 2019, 11:12:32 AM »
track ~
senior moderator ★ she/her ★ storagethe babiesart shop

Offline shsl crybaby

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Re: elysium guide - updated 1/29
« Reply #7 on: February 21, 2019, 02:20:41 PM »
track !!

Offline -- august

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Re: elysium guide - updated 1/29
« Reply #8 on: April 10, 2019, 07:57:36 PM »


ain't got much in the bank
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Offline conrí

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Re: elysium guide - updated 1/29
« Reply #9 on: April 11, 2019, 10:40:31 AM »
battle symphony, please just don't give up on me
conrí ó faoláin. fae squad.  soldier boy.  elysium.  information.

Offline Lunafreya

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Re: elysium guide - updated 4/17
« Reply #10 on: June 14, 2019, 01:15:24 AM »


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